Small web games. Each one is an argument I could not make in prose.
You wake up inside a character graph from a famous story with two questions: which book is this, and who are you?
A short narrative web game about being correct too early.
A set of deliberately misbehaving controls, where every widget works but none of them mean what they look like.
The 24 game, make 24 from four numbers.
Ink drawings, one prompt a day through October.